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The best java certification training site on the Internet.
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This course is for anyone who wants to learn how to program using Java, and for experienced Java programmers who are preparing to take the Sun Certified Programmer for the Java 2 Platform Examination 310-025.
This is self-paced, internet-based course -- there are no books to purchase and no scheduled classes to attend.
- Writing Programs provides an introduction to using the programming language.
- Programming Basics provides an introduction to the basics of programming.
- Using Objects and Arrays explains how to create and manage arrays and objects.
- Creating Applets explains applets and how to set up and manage them.
- Graphics and User Events shows how to create graphics animations and user interfaces.
- Putting Your Skills to Work explains how to put together some of the features beyond the basics to create Web applets.
- Java and Object-Oriented Fundamentals provides an overview of the fundamentals of the language and object-oriented programming.
- Declarations, Flow Control, and Exception Handling shows users how to declare variables and methods and how to use statements to control the flow of programs and handle exceptions.
- Classes, Interfaces, Methods, and Garbage Collection shows users how to declare classes and interfaces, how to overload and override methods, and how Java's garbage-collection mechanism works.
- Threads explains how multithreading works and how it is supported.
After completing our courses, the user should be able to:
- Explain the basic functions of applications and programs
- Write and compile programs
- Describe the difference between interpreted and compiled programs
- Use variables and strings
- Use conditional tests
- Repeat actions using loops
- Describe differences between applications and applets
- Store information in arrays
- Create and describe objects
- Create an inheritance hierarchy
- Create and use methods
- Use an applet on a Web page
- Manage applet threads
- Send and receive applet parameters
- Display fonts and colors in applets
- Add graphics to an applet
- Animate images in an applet
- Build a user interface
- Enable an applet to respond to user input
- Use classes that act as a die or a calculator
- Put together a sample game for a Web site
- Animate an image background
- Place images on the screen edges
This course is distributed with:
- Exercises that allow users to practice programming.
- A file containing the text of the exercises
- Simulations that allow users to practice course skills, even if they don't have access to a Development Kit
- A course index
- A glossary
- A Skill Assessment
All courses are included in "Tech General Pack"
All courses are design so that new knowledge and skills will be remembered and retrieved for future use. You can be assured that this high-quality, instructionally-sound online product will enchance your professional and personal growth and stimulate job satisfaction.
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